Researcher. Developer. World Changer.
I work primarily in Rust, Python, and C on systems, infrastructure, and experimental tooling, with a focus on correctness, performance, and explicit tradeoffs.
My interests center on system and AI architecture: how modern models and large-scale systems are constructed, trained, and deployed, and where existing abstractions break down.
I focus on understanding systems at a low level—how components behave, interact, and fail—and how those insights can be leveraged to design more efficient and reliable architectures.